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Pattern Diagrams

Pattern Diagrams Become Inspectable

A generic diagram layer, static pattern charts, an interactive surface, and live overlays were built as separate contracts.

Gantry milestones

4 milestones 22 tasks 47 agents

5 plan 21 execute 26 review

231k peak context

105k median execute

A generic diagram layer, static pattern charts, an interactive surface, and live overlays were built as separate contracts.

6h 11m total 10m 52s per task

3h 15m execute 1h 50m review

282 edits 1.9k commands

codex harness

This run turned Gantry patterns from prose and event records into diagrams that can be rendered, inspected, and connected back to a running build. Its structure matters: the work starts with a generic box-drawing engine that knows nothing about Gantry, then adds Gantry pattern projection, then makes the result navigable in the terminal, then overlays live runtime facts without weakening the generic boundary. The decomposition stayed contract-driven throughout. Each milestone names a boundary a fresh worker could hold: first model and layout, then static semantics, then interaction, then runtime proof and extraction readiness.

How this walkthrough is structured

Feature

What did the run build and ship?

The tree now carries a crate-in-waiting diagram module, pattern ASCII commands and snapshots, an interactive TUI surface, runtime overlays, and an extraction readiness record.

Build

How did Gantry structure the work?

The run split pattern diagrams into reusable layout machinery, Gantry-specific projection, terminal interaction, and runtime overlay proof, with every nested cut staying within its contract boundary.

Milestone 1

Diagram Foundation

6 tasks 15 agents 1h 2m wall time 97k peak context

The generic module still sits under `src/tui/diagram` and describes itself as a crate-in-waiting. It exports model, canvas, layout, paint, widget, and headless API pieces without importing Gantry pattern definitions. Later changes have rewritten parts of the module, but the reusable boundary and default lane rendering path are still present.

This milestone carried the generic foundation before any Gantry pattern vocabulary entered the picture. Its sprints form a clean sequence from graph model to painter to layout registry to lane placement, lane routing, and a headless facade. The structured facts show the milestone stayed green without recorded recovery, which fits a boundary-first cut where each later sprint consumed the contract just finished by the previous one.

Port-Only Model

2 agents 4m 57s wall time 59k peak context

The current model still exposes nodes, edges, ports, port locations, compartments, and source references as generic data. Edges are built from port values rather than loose labels, so terminal flow has to be represented by model elements. The exact implementation has been extended, but the port-centered shape is still visible in the public vocabulary.

This sprint was asked to remove ambiguous diagram endpoints by making every edge attach to declared node ports. That is a narrow model contract a fresh worker could validate without touching layout or rendering. It gave later geometry work a stable endpoint vocabulary, and the run facts show no recorded recovery around that handoff.

Rendering Primitives

2 agents 8m 50s wall time 87k peak context

The painter still returns rendered text, diagnostics, and ownership metadata from a model plus placement. The canvas layer handles strokes, content overlays, shadows, width checks, and degradation accounting behind the generic API. That renderer is now used by both headless output and the widget path.

This sprint owned the translation from explicit coordinates to box-drawing text. It could stay local because layout was not responsible for glyph decisions, precedence, shadows, labels, or degradation reporting. The green boundary meant the following layout work could reason in rectangles and routes instead of terminal cells.

Layout Registry

2 agents 8m 12s wall time 87k peak context

`Layout`, `LayoutRegistry`, layout options, and named layout lookup remain in the generic layout file. The default registry now registers the lane layout and a second generic layout, which shows that the boundary survived later proof work. Callers can still ask the diagram facade to use a named layout without knowing its implementation.

This sprint introduced the plug-in point between diagram data and placement. Its scope was deliberately about contracts: a layout receives a generic model, returns placements and size, and is selected by registry name. Because it did not own lane math yet, it could prove lookup and validation before any real graph arrangement leaned on it.

Lane Placement

2 agents 13m 54s wall time 97k peak context

The lane layout still discovers lane groups, orders them, computes node dimensions, assigns lane columns, and places groups and nodes before routing. The placement result is generic diagram data, not a Gantry pattern surface. Later route work shares the file, so the placement contribution is no longer isolated as a separate module, but the staged shape is still readable in the layout code.

This sprint carried the first real layout engine, but only the node-placement half. The brief asked it to arrange ordered groups into readable lanes and propagate vertical constraints before edge routing was in scope. That made the hard geometry problem small enough to test through coordinates rather than large rendered fixtures.

Lane Routing

2 agents 13m 24s wall time 97k peak context

The lane layout now routes same-lane flow, cross-lane flow, return paths, labels, arrowhead attachment, and diagram size through placement data. The generic painter receives those routes without layout-specific branches. This work is part of the surviving layout engine rather than a separate artifact.

This sprint completed the lane engine by adding orthogonal routes after placement was already proven. Its brief put channel assignment, return paths, inline labels, and forward-flow constraints behind the same placement contract. The absence of recorded repair is useful here: the split kept routing from also having to invent the node layout boundary.

Headless API

2 agents 5m 38s wall time 74k peak context

`Diagram::new`, layout selection, theme selection, rendering, placement, and fixed-width text output still form the generic facade. The module re-exports the public vocabulary needed by callers outside the subtree. Command rendering and the TUI widget both rely on that facade rather than rebuilding the pipeline.

This sprint closed the foundation by assembling model, registry, layout options, theme, rendering, and plain text output into a public surface. It was sequenced after layout and painter contracts existed, so the worker mostly had to expose and check the composition. The result gave later Gantry-specific rendering a stable noninteractive entry point.

Milestone 2

Static Rendering

6 tasks 15 agents 1h 54m wall time 165k peak context

`src/tui/pattern_diagram.rs` now maps composed, typed pattern definitions into generic diagram models. The command layer exposes ASCII rendering and snapshot generation, while checked-in snapshots under `docs/diagrams` provide review artifacts. The generic diagram subtree remains free of Gantry-specific pattern types.

This milestone moved from generic diagrams to Gantry pattern semantics while preserving the extraction boundary. Its sprints step through projection contract, flow vocabulary, containers, detail levels, registry assertions, and command snapshots. The structured run facts show a clean pass through those cuts, so the build story is the progressive enrichment of one adapter rather than a repair narrative.

Diagram Contract

2 agents 7m 35s wall time 86k peak context

The pattern adapter still exposes model builders for pattern definitions and loaded patterns. It validates sub-pattern closure and reports precise projection errors instead of silently omitting referenced patterns. The returned value is a generic model, which keeps Gantry vocabulary outside the reusable layer.

This sprint set the Gantry-specific contract without filling every visual detail. It required callers to supply typed loaded pattern data and resolved sub-pattern closure, which kept raw parsing out of the diagram adapter. That made the adapter boundary explicit before later sprints added richer semantics.

Step Flow Terms

2 agents 23m 5s wall time 163k peak context

The step model builder now emits flow edges, terminal nodes, branch labels, rule paths, and distinct visual roles for pattern behavior. It handles agents, gates, scripts, conditionals, loops, fan-outs, and sub-pattern calls as typed steps. The semantics live in the Gantry adapter while the output remains generic diagram data.

This sprint made step-level diagrams truthful about executable control flow. The worker had a clear surface: consume the static contract and project step kinds, branches, rule outcomes, transfers, halts, and styling into nodes and edges. Because the detail-level design was not yet expanded, this cut could focus on whether ordinary flow lied.

Container Interfaces

2 agents 13m 21s wall time 159k peak context

The adapter models blocks, rule blocks, finalizer nodes, repeat and side paths, and sub-pattern interface information. Container shadows and compartments carry durable mutation and disposition facts into the diagram model. Current static diagrams can therefore show structure that a flat list of steps would hide.

This sprint widened the static vocabulary from single steps to larger structures. It owned loops, fan-outs, rule ladders, and sub-pattern interfaces, all after the basic flow spine existed. The cut made container behavior testable as projection rules rather than as a demand for a finished interactive surface.

Detail Levels

2 agents 11m 25s wall time 115k peak context

`PatternDiagramDetail` still has blocks, steps, and full variants, and the adapter builds different models for them. Block diagrams collapse references, step diagrams keep executable flow, and full diagrams add operational facts through labels and compartments. The command layer maps user detail flags onto the same enum.

This sprint separated the supported static views by meaning rather than by display hiding. It consumed the flow and container vocabulary and assigned different contracts to block, step, and full diagrams. That was a contained information-design task, bounded by model content instead of terminal rendering.

Registry Assertions

2 agents 22m 42s wall time 165k peak context

The snapshot writer and rendering tests enumerate bundled pattern names dynamically. Included-only material is recognized as material composed into another pattern rather than as a standalone diagram. Contract assertions in the diagram and pattern adapter code remain the authority for graph coverage and rendering integrity.

This sprint made the shipped registry itself the source of static correctness checks. Its brief explicitly rejected hardcoded rosters and oversized rendered fixtures, so the worker could assert graph truth over dynamic registry entries. The green boundary meant snapshot review could remain editorial instead of becoming the pass-fail authority.

ASCII Snapshots

2 agents 28m 40s wall time 150k peak context

`gantry pattern show` renders named patterns as fixed-width ASCII, and `gantry pattern snapshots` regenerates review files for the bundled registry. The documentation under `docs/diagrams` explains the command surface and the status of the snapshots. Several snapshot files have since been regenerated, which is expected for review artifacts.

This sprint turned the static renderer into a headless user surface. It had to wire pattern discovery, detail selection, ASCII output, and snapshot generation through the already-proven projection contract. The sprint closed the milestone without taking on interactive navigation or live state.

Milestone 3

Interactive Surface

5 tasks 13 agents 1h 50m wall time 240k peak context

The generic widget and ownership map still live in the diagram subtree, while Gantry-specific source references and pattern-surface integration live outside it. The TUI can render diagram surfaces, keep focus and scroll state, and resolve selected pattern elements toward source data. Later UI work has touched the surrounding monitor, but the diagram interaction layer remains.

This milestone changed diagrams from generated text into a navigable terminal surface. The sequence starts with ownership metadata, then adds a reusable widget, then attaches source references, integrates a live pattern view, and finishes with source jumping. The structured run facts show no recovery, so the architecture reads as a layered interaction contract built on the static renderer.

Ownership Contract

2 agents 10m 3s wall time 69k peak context

Rendered diagrams still carry an ownership map beside text and diagnostics. Lookups can distinguish owned cells, empty cells, and out-of-range coordinates, and viewports can project ownership into a visible rectangle. The widget later consumes this metadata for hit testing and focus.

This sprint added cell ownership without changing plain text rendering. That was the right first interaction cut because hit testing and focus need ownership, while headless output must remain stable. The worker could prove ownership over nodes, edges, precedence, and clipping before a widget existed.

Widget Navigation

2 agents 13m 4s wall time 118k peak context

`DiagramWidgetState` tracks scroll, focus, viewport, ownership, size, and render errors. The diagram widget supports focus targets, directional and sequential movement, hit testing, and clipped rendering into Ratatui buffers. It is still generic and does not require Gantry pattern data.

This sprint wrapped rendered diagrams in generic terminal state. It consumed ownership metadata and focused on scrolling, hit testing, keyboard navigation, pointer selection, and focus highlighting. Because it remained generic, no pattern-source or monitor logic had to fit in the same worker context.

Source References

2 agents 28m 17s wall time 114k peak context

Pattern nodes can carry source references built from loaded pattern source maps. Block, step, rule-block, header, and sub-pattern elements resolve to spans where the loader provides them. The generic model stores only source identity and span, so it remains reusable.

This sprint carried source metadata from typed pattern loading into diagram elements. It was intentionally placed after the generic widget contract, because source identities are Gantry-specific and optional. The boundary was that missing spans had to stay harmless and ignored rendering had to remain identical.

Live Pattern Surface

2 agents 42m 2s wall time 240k peak context

The TUI state and rendering path still include pattern diagram surface support. The surface can use the current run pattern or a selected registered pattern, and it routes diagram-specific input while preserving monitor behavior around it. Current source files show this integration as Gantry-specific state around the generic widget.

This sprint integrated the interactive diagram with the live terminal monitor. It consumed both the widget contract and pattern source references, then handled pattern selection, detail cycling, active-surface routing, scroll, focus, and fallback when no current pattern existed. The scope was broad but bounded by connecting existing contracts rather than inventing the renderer.

Source Jump Selection

2 agents 11m 6s wall time 148k peak context

Focused pattern elements can resolve to source references when spans are available, and missing data is represented without inventing a misleading target. Optional selection support is kept outside the reusable diagram dependency boundary. The feature is now folded into the live surface rather than standing as a separate command.

This sprint completed the navigation loop from focused diagram element to source range. Its brief also kept text selection optional, so the worker did not have to make generic diagrams depend on that integration. The boundary was a clean no-op when source data was absent.

Milestone 4

Live Overlay Proof

5 tasks 12 agents 1h 6m wall time 181k peak context

Runtime overlay types and mapping code now live in the pattern adapter, while generic rendering still consumes ordinary model data. The live monitor can attach overlay state for matching active runs, and the docs record why the generic layer is ready but not yet extracted. A second layout in the registry reinforces the plug-in boundary.

This milestone proved that runtime state could be layered on top of static diagrams while the generic diagram model stayed reusable. The sprints define overlay facts, visual treatment, live monitor attachment, a second layout boundary, and an extraction record. The run facts remain green here as well, so the notable boundary is conceptual: mutable run evidence stayed in Gantry-specific sidecars.

Overlay Contract

2 agents 20m 31s wall time 181k peak context

`PatternRuntimeOverlay` and related node, edge, header, counter, and availability types remain in the Gantry adapter. Runtime overlay construction reads pattern events and optional counters, progress, and final disposition into sidecar facts. The static model is not mutated by gathering those facts.

This sprint defined runtime facts as a sidecar keyed to stable diagram elements. It was the correct first overlay cut because visual styling and monitor integration needed a deterministic data contract before they could paint anything. The brief also forced missing or unmatched run data to become empty overlay state rather than error-shaped noise.

Visual Vocabulary

1 agents 13m 4s wall time 98k peak context

`model_with_runtime_overlay` clones the base model and applies roles, labels, compartments, and terminal marking from overlay facts. Empty overlay state returns the original effective model. Static vocabulary such as border style, line weight, and arrowhead meaning remains part of the base diagram rather than the overlay.

This sprint applied overlay facts to rendered pattern diagrams while preserving the base chart vocabulary. It owned completed and current steps, taken and untaken branches, live counters, verdicts, dispositions, and fallback behavior. The cut kept painting semantics separate from runtime fact discovery.

Live Monitor

2 agents 10m 38s wall time 159k peak context

The TUI pattern surface can render static diagrams or overlaid diagrams depending on available run data. Overlay attachment is Gantry-specific and guarded by matching state, while the generic widget continues to receive a model. The current implementation keeps fallback behavior for registry patterns and inactive runs.

This sprint connected overlay-capable diagrams to the live run monitor. It consumed the overlay contract and visual vocabulary, then preserved selection, detail changes, scrolling, focus, and source navigation while overlay facts changed. The worker boundary was matching runtime data to the active pattern without inventing state for unrelated views.

Layout Boundary Proof

2 agents 9m 16s wall time 105k peak context

The default layout registry now includes `sugiyama` beside the default lane layout and the empty layout. The extraction readiness note records that the second layout handles non-lane graphs through the same placement shape. The proof remains in the generic layer, while Gantry pattern mapping is unchanged by layout selection.

This sprint tested the layout plug-in boundary by adding another generic layout behind the same contract. Its point was not to replace lane diagrams, but to prove that model, canvas, paint, widget, and pattern mapping did not have to change for another placement strategy. That made the extraction claim evidence-backed instead of aspirational.

Extraction Readiness

2 agents 3m 6s wall time 73k peak context

`docs/diagrams/extraction-readiness.md` now names what would move into an external diagram crate and what would stay in Gantry. It points to the boundary test, second layout, and live overlay split as evidence. The file also records the deliberate blocker: extraction waits for another real consumer.

This final sprint wrote down the reusable boundary after the second layout and overlay proof existed. Its brief explicitly forbade claiming extraction had happened, so the work was a record plus checks rather than packaging. That was a small closeout sprint with a clear evidence list.